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Project Goals

Ria is a money transfer app, that allows users to transfer funds internationally.

Through analysis of the user drop-off in money transfer journey, we found that users struggle to understand errors related to money transfer limits, leading to multiple transactions for sending higher amounts.  The goal was to address this, by optimizing the user experience to reduce drop-off rate.

Internship project
Data-driven design
UX design

Project Details

Organization : Ria Money Transfer | Euronet

Role :

I was the primary designer working cross functionally with the product owner, engineers and customer service.
User Research: User Interviews, Persona Mapping, Journey Mapping, Information architecture
Design: Sketches, Wireframing, Design system, Prototyping, Usability Testing

Quantitative and qualitative data used :

- User interview insights
- Customer click through fall off rate using Amplitude
- Observation reports of user sessions facing this error using Logrocket

Tools: Figma, Figjam, Amplitude and Logrocket.

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Rapid growth in digital and mobile technology is changing the advertising industry, and the UK is leading the charge, with digital set to claim more than half of all advertising spend in 2016, according to a recent report from marketing.

Problem

Through analysis of the user drop-off in the money transfer journey, we found that

Users struggle to understand errors related to money transfer limits.
Users would create multiple transactions for sending higher amounts.
Users don’t know how to increase their transfer limit to send higher amounts.

Roadmap to data informed design process

Leveraged insights from analytics during research and design phase to drive design decisions.

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Discovery

- Analysed the drop-off of click-through rate in the transaction funnel.
- Analysed the live sessions user journeys of active users using the app.
- Analysed user interviews to map user needs and frustrations.

Go to discovery
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Ideation

- Analyzing user behavior and preferences.
- Identifying constraints.
- Competitor research and benchmarking.

Go to ideation
Research Image

Design

- Heuristic analysis.
- Designed components.
- Designed  mockups based on user journeys.

Go to design section
Discovery

Analysed current drop off in click through rate

I analyzed the transaction creation funnel and came up with three concrete use cases that we could explore: Calculator based limits, country based limits and tier based limits on individual.
Breaking down and exploring individual use cases, enabled easier execution, evaluation, and refinement.

Omniversity platform
This graph represents the user drop-off at various stages in the money transfer funnel.
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Identifying why there was a drop-off in the user journey

32.7% drop-off observed for active users between creating a transaction and it being processed within the app.

Analysis: Aimed to pinpoint drop-off points in the payment flow and assess completed transaction rates.

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Useflow Map Image

Analyzing user interviews to understand the user drop-off

Mapped user interview insights related to transaction issues and affinitized them to draw a relationship between them and bucketed them to a different type of user needs and issues.

Useflow Map Image
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Key insights

Based on the user interview insights I shortlisted key insights to focus on
User Research

The error message is vague and does not inform the user if the transfer limit is on the payment or delivery method.

The user does not know the various kinds of limits on transaction i.e payment & delivery method , country based and tier based limits.

User does not know they can change the payment or delivery method to send higher amount.

Concept trade-off discussion with product and engineering folks

Step 1: We realized that the scope of this issue was large and had to be simplified.
  • Calculator-based limits: Which involved informing the user about transfer limit based on the payment and delivery method.
  • Country-based limits: Analyze different types of limits based on the country and individual tier-based limit.
Step 2: Analyze constraints and time-lines:
  • Calculator-based limits: Easy and faster to implement with maximum impact. Had existing information on the various limits and could use existing backend infrastructure to implement this.
  • Country-based limits: Gathering compliance information for all countries poses a significant time and effort challenge, alongside the need for substantial investment in technical infrastructure.
Final decision:
To start with calculator-based limits as it was quicker to execute with limited engineering bandwidth and had maximum impact.
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Ideation

Behavioural analysis of user preferences and consistency across methods

Leveraged analytics to explore user preferences and identified primary trends that shape user behavior.

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Design Image
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Findings

Inconsistent for some payment methods: 61% of users using “pay in person” as their payment method change their payment method.
Consistent for user using bank transfers and debit cards as their payment method: only 5.87% users using debit cards and 11.6% of users using bank transfers changed their payment method.

Competitor analysis

Came across a diverse set of approaches that enabled users to update the payment or delivery method when facing issues in completing money transfers.

Mobile Demo Screen
Establishing design outcomes
Building on insights from user interviews, CTR reports, competitive research, and heuristic evaluation I established the following design goals:

#1 User control and freedom

By introducing two intuitive buttons, we empowered users to easily rectify limit issues by adjusting the transaction amount or changing the payment/delivery method.

#2 Clear messaging

Clear error messages were introduced to inform the user of where the limit is and guide users on how they can resolve the issue.

Design

Component created

Modals

Featuring concise error messages and intuitive buttons for effortless resolution of limit issues through adjustment of transaction amount or modification of payment/delivery method.

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List and list items

Showing only the available option based on the amount entered which is good practice for error prevention.

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High fidelity prototypes

Aligning the final prototypes with the following design outcomes:

Clear and concise messaging ensures that users easily understand the issue.  
Simple error resolution to make the app more user-friendly.

Resolving payment method error

  • Clear error messages show maximum transfer limit for chosen payment method.
  • Resolve issues easily with buttons to adjust amount or change payment method.
  • Opting to change method reveals a list of available payment methods based on transaction amount, while selecting amount redirects to the calculator.

Resolving delivery method error

  • Simple error messages displaying the maximum transfer limit for the chosen delivery method.
  • Easy error resolution by adjusting the transaction amount or changing the delivery method.
  • Opting to change method reveals a list of available delivery methods based on transaction amount, while selecting amount redirects to the calculator.

User journeys

User journey map for payment method error
Useflow Map Image
User journey map for delivery method error
Useflow Map Image

Implementation and next steps

Currently only the messaging has been implemented and next steps are to introduce the buttons for error resolution.

Next steps:

Conduct a usability test with the following sucess metrics:

1. The user reads the message.
2. The user understands the message and clicks on a CTA.
3. User is able to resolve the issue and sends money.

Leverage data to measure success in error resolution.

Review impacted user journeys in the calculator to check if issues related to error resolution have reduced and if the users are able to resolve issues and continue to send money.

Work on the error resolution for

1. Country based limits
2. Tier based limits
This is will require digging deeper into compliance requirements based on the senders and receiver's country as well as verification.